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accessibility / approachability publications

Desurvire, H., Wiberg, Charlotte. (2008) Evaluating User Experience and Other Lies in Evaluating Games. CHI Conference, 2008, Florence, Italy.
Evaluating User Experience and Other Lies in Evaluating Games PDF

Desurvire, H., Wiberg, Charlotte. (2008). Master of the Game: Assessing
Approachability in Future Game Design. CHI Conference, 2008, Florence, Italy.
Master of the Game: Assessing Approachability in Future Game Design PDF

Desurvire, H., Jegers, K., Wiberg, C. (2008). Evaluating Fun and Entertainment: Developing A Conceptual Framework Design of Evaluation Methods. INTERACT08, 2008, San Diego, California.
Conceptual Model to Build Approachability in Games PDF

Wiberg, C., Jegers, K., Desurvire, H. How Applicable is Your Evaluation Methods – Really? Analysis and re-design of Evaluation Methods for Fun and Entertainment.
How Applicable is Your Evaluation Methods – Really? PDF

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usability / playability publications

Desurvire, Heather, Wiberg, Charlotte. (2009 ) Game Usability Heuristics (PLAY) For Evaluating and Designing Better Games: The Next Iteration. HCI Conference, 2009, San Diego, California USA.
Game Usability Heuristics (PLAY) For Evaluating and Designing Better Games: The Next Iteration

Desurvire, Heather. PLAY Principles (For Designing and Evaluating Player Experience). HCI Conference, 2009, San Diego, California USA.
PLAY Principles (For Designing and Evaluating Player Experience)

Desurvire, Heather, Wiberg, Charlotte. (2009 ) Game Usability Heuristics (PLAY) For Evaluating and Designing Better Games: The Next Iteration. HCI Conference, 2009, San Diego, California USA.
Game Usability Heuristics (PLAY) For Evaluating and Designing Better Games: The Next Iteration

Wiberg, C., Jegers, K., and Desurvire, H. (2009) A Universally Designed Device-Independent Email Client. eTELEMED 1009, February 2009, ACHI 14: Applications, Cancun, Mexico. BEST PAPER AWARD.
http://www.iaria.org/conference2009/ProgrammeTELEMED09.html
How Applicable is Your Evaluation Methods – Really?: Analysis and re- design of Evaluation Methods for Fun and Entertainment PDF

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conference presentations

Desurvire, Heather, Wiberg, Charlotte. (2009 ) Game Usability Heuristics (PLAY) For Evaluating and Designing Better Games: The Next Iteration. HCI Conference, 2009, San Diego, California USA.
Game Usability Heuristics (PLAY) For Evaluating and Designing Better Games: The Next Iteration

Desurvire, Heather. PLAY Principles (For Designing and Evaluating Player Experience). HCI Conference, 2009, San Diego, California USA.
PLAY Principles (For Designing and Evaluating Player Experience)

Desurvire, H., Wiberg, Charlotte. (2008). Master of the Game: Assessing
Approachability in Future Game Design. CHI Conference, 2008, Florence, Italy.
Master of the Game: Assessing Approachability in Future Game Design PDF

Desurvire, H., Caplan, M., Toth, J. (2004). Using Heuristics to Improve the Playability of Games. CHI Conference, 2004, Vienna Austria.
HEP for CHI 2004

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